ACE3/addons/interact_menu/functions/fnc_addActionToObject.sqf
Nicolás Badano 84bf44e026 Refactoring of interact_menu:
- Reordering of action members
- Removed full path from actions, so they can be mounted under different paths if needed
- Added api for creating actions
- Api for adding actions for objects or classes
2015-03-19 23:32:44 -03:00

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/*
* Author: CAA-Picard
* Insert an ACE action to an object, under a certain config path
* Note: This function is NOT global.
*
* Argument:
* 0: Object the action should be assigned to <OBJECT>
* 1: Type of action, 0 for actions, 1 for self-actions <NUMBER>
* 2: Parent path of the new action <ARRAY>
* 3: Action <ARRAY>
*
* Return value:
* The entry full path, which can be used to remove the entry, or add children entries <ARRAY>.
*
* Example:
* [typeOf cursorTarget, 0, ["ACE_TapShoulderRight"],VulcanPinchAction] call ace_interact_menu_fnc_addActionToClass;
*
* Public: No
*/
#include "script_component.hpp"
EXPLODE_4_PVT(_this,_object,_typeNum,_parentPath,_action);
private ["_varName","_actionList"];
_varName = [QGVAR(actions),QGVAR(selfActions)] select _typeNum;
_actionList = _object getVariable [_varName, []];
if((count _actionList) == 0) then {
_object setVariable [_varName, _actionList];
};
// Add action and parent path to the list of object actions
_actionList pushBack [_action, +_parentPath];
// Return the full path
(+ _parentPath) pushBack (_action select 0)