ACE3/addons/trenches
2016-03-06 16:54:27 +01:00
..
functions Don't use modifier for rotation where not needed 2016-03-06 16:54:27 +01:00
UI Ports A2 Envelope Small & Envelope Big. 2015-06-17 18:17:57 +01:00
$PBOPREFIX$ Ports A2 Envelope Small & Envelope Big. 2015-06-17 18:17:57 +01:00
CfgEventHandlers.hpp Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
CfgVehicles.hpp Replace trench models: bigger and opaque 2016-01-27 17:54:10 -03:00
CfgWeapons.hpp Initial code implementation of ace_trenches 2016-01-23 20:45:59 -03:00
config.cpp Initial code implementation of ace_trenches 2016-01-23 20:45:59 -03:00
README.md Ports A2 Envelope Small & Envelope Big. 2015-06-17 18:17:57 +01:00
script_component.hpp Ports A2 Envelope Small & Envelope Big. 2015-06-17 18:17:57 +01:00
stringtable.xml Don't use modifier for rotation where not needed 2016-03-06 16:54:27 +01:00
XEH_missionDisplayLoad.sqf Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
XEH_postInit.sqf Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_trenches

Adds item 'ACE_entrenchingtool' Adds 2 trenches; Envelope - Small & Envelop - Big

Maintainers

The people responsible for merging changes to this component or answering potential questions.