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85a77150c9
- Renamed the base menu "SelfActions" to "ACE_SelfActions" - Limit the amount of objects the player is shown interactions with. This are the 3 nearest objects which have active action points visible on screen. - Cull action points that are not visible, to far away, etc before checking if they are active.
24 lines
368 B
Plaintext
24 lines
368 B
Plaintext
/*
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* Author: NouberNou
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* Handle interaction key down
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*
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* Argument:
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* None
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*
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* Return value:
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* true <BOOL>
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*
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* Public: No
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*/
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#include "script_component.hpp"
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if(!GVAR(keyDown)) then {
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// Only interact with others if on foot
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if (vehicle ACE_player != ACE_player) exitWith {};
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GVAR(keyDown) = true;
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GVAR(keyDownTime) = diag_tickTime;
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};
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true
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