ACE3/addons/interact_menu/functions
Nicolás Badano 85a77150c9 - Add cursored self interaction menu (for using inside vehicles)
- Renamed the base menu "SelfActions" to "ACE_SelfActions"
- Limit the amount of objects the player is shown interactions with. This are the 3 nearest objects which have active action points visible on screen.
- Cull action points that are not visible, to far away, etc before checking if they are active.
2015-02-28 17:48:46 -03:00
..
fnc_addAction.sqf Fixed removeAction; added trekkie examples 2015-02-27 02:20:28 -03:00
fnc_compileMenu.sqf - Add cursored self interaction menu (for using inside vehicles) 2015-02-28 17:48:46 -03:00
fnc_compileMenuSelfAction.sqf - Add cursored self interaction menu (for using inside vehicles) 2015-02-28 17:48:46 -03:00
fnc_keyDown.sqf - Add cursored self interaction menu (for using inside vehicles) 2015-02-28 17:48:46 -03:00
fnc_keyDownSelfAction.sqf - Add cursored self interaction menu (for using inside vehicles) 2015-02-28 17:48:46 -03:00
fnc_keyUp.sqf Major plumbing upgrades on interact_menu: 2015-02-27 01:55:16 -03:00
fnc_keyUpSelfAction.sqf - Add cursored self interaction menu (for using inside vehicles) 2015-02-28 17:48:46 -03:00
fnc_removeAction.sqf Fixed removeAction; added trekkie examples 2015-02-27 02:20:28 -03:00
fnc_render.sqf - Add cursored self interaction menu (for using inside vehicles) 2015-02-28 17:48:46 -03:00
fnc_renderIcon.sqf - Add cursored self interaction menu (for using inside vehicles) 2015-02-28 17:48:46 -03:00
fnc_renderMenu.sqf - Add cursored self interaction menu (for using inside vehicles) 2015-02-28 17:48:46 -03:00
fnc_rotateVectLine.sqf interact_menu: add headers 2015-02-21 17:11:03 -03:00
fnc_rotateVectLineGetMap.sqf interact_menu: add headers 2015-02-21 17:11:03 -03:00
fnc_updateVecLineMap.sqf Major plumbing upgrades on interact_menu: 2015-02-27 01:55:16 -03:00
script_component.hpp Initial nou menu commit. 2015-01-18 10:38:27 -08:00