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- Renamed the base menu "SelfActions" to "ACE_SelfActions" - Limit the amount of objects the player is shown interactions with. This are the 3 nearest objects which have active action points visible on screen. - Cull action points that are not visible, to far away, etc before checking if they are active.
ace_interaction
Provides interaction options between units.
Maintainers
The people responsible for merging changes to this component or answering potential questions.