ACE3/addons/weather
Ivan Navarro Cabello 047a2ee736 added spansih translate
added spansih translate for (advanced_ballistics, ballistics, captives,
common, explosives, frag, hearing, interaction, map, medical, microdagr,
missileguidance, missionmodules, mk6mortar, nametags, optionsmenu,
respawn, switchunits, vehiclelock, weather, winddeflection).

I used the Pull request of #1251 for complete my commit, because #1251
is outdated now.
2015-05-27 15:27:04 +02:00
..
functions All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
UI Added ace/module settings for ace_weather: 2015-04-27 12:28:56 +02:00
$PBOPREFIX$ weather: initial port of ACE2 features. variables names changed to use macros. 2015-01-20 20:18:40 -03:00
ACE_Settings.hpp Added weather update interval module setting 2015-04-27 12:47:26 +02:00
CfgEventhandlers.hpp Added global variables (syncRain, syncWind, syncMisc) which give some control over the weather module: 2015-04-24 10:03:48 +02:00
CfgVehicles.hpp Stringtable modules 2015-05-12 18:25:40 +02:00
CfgWorlds.hpp Continued work on the new wind system: 2015-04-21 20:20:05 +02:00
config.cpp Moved all wind calculations into the weather module 2015-05-11 10:59:07 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
RscTitles.hpp Move wind info display to weather 2015-04-06 00:02:34 -03:00
script_component.hpp Fixed clashing MACRO names 2015-05-16 21:10:34 +02:00
stringtable.xml added spansih translate 2015-05-27 15:27:04 +02:00
XEH_postInit.sqf All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
XEH_postServerInit.sqf Added weather update interval module setting 2015-04-27 12:47:26 +02:00
XEH_preInit.sqf Added wet bulb calculation, fixed macros 2015-05-15 21:10:46 +02:00

ace_weather

Fixes weather synchronisation across clients.

Maintainers

The people responsible for merging changes to this component or answering potential questions.