ACE3/addons/trenches/functions
Dystopian 36b61fdb6e Block adv. throwing when player is busy (#5534)
* Add throw blocking status effect

* Add concertina_wire and tripod support

* Add launcher in hands support

* Disable effect sending more than once

* Fix EFUNC using, add trace

* Disable vanilla throw blocking

* Improve status handling

* Fix rearm status key
2017-12-07 11:26:21 -06:00
..
fnc_canContinueDiggingTrench.sqf Add remove trench and continue digging trench actions 2016-03-21 18:25:38 +01:00
fnc_canDigTrench.sqf Sandbags surfaces update (#4971) 2017-03-15 10:11:37 -05:00
fnc_canRemoveTrench.sqf Add remove trench and continue digging trench actions 2016-03-21 18:25:38 +01:00
fnc_continueDiggingTrench.sqf Refactor private ARRAY to private keyword (#5598) 2017-10-10 09:39:59 -05:00
fnc_handleInteractMenuOpened.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_handleKilled.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_handlePlayerChanged.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_handlePlayerInventoryChanged.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_handleScrollWheel.sqf Don't use modifier for rotation where not needed 2016-03-06 16:54:27 +01:00
fnc_handleUnconscious.sqf Fix unconscious handlers run globally (#5504) 2017-09-12 18:10:49 -05:00
fnc_placeCancel.sqf Block adv. throwing when player is busy (#5534) 2017-12-07 11:26:21 -06:00
fnc_placeConfirm.sqf Block adv. throwing when player is busy (#5534) 2017-12-07 11:26:21 -06:00
fnc_placeTrench.sqf Block adv. throwing when player is busy (#5534) 2017-12-07 11:26:21 -06:00
fnc_removeTrench.sqf Refactor private ARRAY to private keyword (#5598) 2017-10-10 09:39:59 -05:00
fnc_setTrenchPlacement.sqf move placement data to config, setTrenchPlacement fnc, cleanup 2016-03-22 08:10:37 +01:00
script_component.hpp Initial code implementation of ace_trenches 2016-01-23 20:45:59 -03:00