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b7f48a912f
* Fix bad item replacements and switching to primary weapons * Update addons/irlight/functions/fnc_initItemContextMenu.sqf * Update fnc_initItemContextMenu.sqf * Remove unused funtions * Various fixes/tweaks - Added a weapon parameter to `switchAttachmentMode` - Made `switchPersistentLaser` take pointer switching into account - Fixed IR light attachments being added to the wrong weapon |
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.. | ||
data | ||
dev | ||
functions | ||
$PBOPREFIX$ | ||
CfgEventHandlers.hpp | ||
CfgJointRails.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_irlight
Adds IR flashlights.