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Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
48 lines
1.4 KiB
Markdown
48 lines
1.4 KiB
Markdown
---
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layout: wiki
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title: Fire Framework
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description: Explains how to ignite thing using CBA events.
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group: framework
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order: 5
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parent: wiki
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mod: ace
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version:
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major: 3
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minor: 14
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patch: 0
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---
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## 1. Events
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Use `CBA_fnc_serverEvent` to use the following features. Events are defined only on the server in the system.
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### 1.1 Adding a new fire source
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`ace_fire_addFireSource`
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| | Arguments | Type | Optional (default value) |
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|----| --------- | ---- | ------------------------ |
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| 0 | Source of flame | Object/Position ASL | Required |
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| 1 | Radius of fire | Number | Required |
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| 2 | Intensity of fire (1, 10] | Number | Required |
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| 3 | Fire source ID | Array/Boolean/Code/Config/Group/Namespace/NaN/Number/Object/Side/String | Required |
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| 4 | Condition to stop fire | Code | Optional (default: `{true}`) |
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| 5 | Arguments to pass to condition | Any | Optional (default: `[]`) |
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### 1.2 Removing fire source
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`ace_fire_removeFireSource`
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| | Arguments | Type | Optional (default value) |
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|----| --------- | ---- | ------------------------ |
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| 0 | Fire source ID | Array/Boolean/Code/Config/Group/Namespace/NaN/Number/Object/Side/String | Required |
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## 2. Variables
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Screams can be disabled for an individual unit by setting the `ace_fire_enableScreams` variable on the unit, which can be synced across machines.
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```sqf
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_unit setVariable ["ace_fire_enableScreams", false, _isGlobal];
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```
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