ACE3/addons/repair/functions/fnc_hasItems.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

33 lines
684 B
Plaintext

#include "..\script_component.hpp"
/*
* Author: Glowbal
* Check if the engineer has all items.
*
* Arguments:
* 0: Unit that does the repairing <OBJECT>
* 1: Items required <ARRAY>
*
* Return Value:
* Has Items <BOOL>
*
* Example:
* [engineer, [items]] call ace_repair_fnc_hasItems
*
* Public: Yes
*/
params ["_unit", "_items"];
TRACE_2("params",_unit,_items);
private _return = true;
{
if ((_x isEqualType []) && {({[_unit, _x] call EFUNC(common,hasItem)} count _x == 0)}) exitWith {
_return = false;
};
if ((_x isEqualType "") && {!([_unit, _x] call EFUNC(common,hasItem))}) exitWith {
_return = false;
};
} forEach _items;
_return