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Maintainers [...] want Advanced Vehicle Damage disabled by default. https://github.com/acemod/ACE3/pull/8734#discussion_r787918244 |
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.. | ||
functions | ||
$PBOPREFIX$ | ||
CfgAmmo.hpp | ||
CfgEventHandlers.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
initSettings.sqf | ||
README.md | ||
script_component.hpp | ||
script_macros.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_vehicle_damage
Adds enhanced vehicle damage. Primary goal is to remove global vehicle health and instead opt for a "component based" health system.