ACE3/addons/medical_engine/functions
Mike-MF cee187adac
General - Convert vehicle to objectParent (#9801)
Convert vehicle to objectParent
2024-03-26 09:54:06 -03:00
..
fnc_applyAnimAfterRagdoll.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_damageBodyPart.sqf General - Replace toLower with toLowerANSI where applicable (#9790) 2024-03-07 22:08:13 +01:00
fnc_disableThirdParty.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_getHitpointArmor.sqf Medical Engine - Fix script error for 0 overall hitpoint armor (#9633) 2023-11-10 19:49:09 -03:00
fnc_getItemArmor.sqf Medical Engine - Disable uniform passthrough scaling, increase passthrough effect on vests (#9524) 2023-10-24 15:15:47 -04:00
fnc_handleDamage.sqf General - Cleanup spaces in macros (#9769) 2024-02-05 14:04:24 -03:00
fnc_lockUnconsciousSeat.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_setStructuralDamage.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_setUnconsciousAnim.sqf General - Convert vehicle to objectParent (#9801) 2024-03-26 09:54:06 -03:00
fnc_unlockUnconsciousSeat.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_updateBodyPartVisuals.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_updateDamageEffects.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00