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Arma3_Epoch/ACE3
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mirror of https://github.com/acemod/ACE3.git synced 2025-07-25 21:02:48 +00:00
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8f88158a2e67d6c4bc4d3d6be474b6d850986424
ACE3/addons/dragging
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Glowbal 6bfd3e5c74 Merge pull request #481 from acemod/FixUnconciousAnimWhileCarrying
Fixed breaking of unconscious animation on drop object.
2015-04-12 09:48:27 +02:00
..
functions
fixed #457
2015-04-11 20:32:07 +02:00
$PBOPREFIX$
add PBO to drag objects
2015-03-14 12:05:43 +01:00
CfgEventHandlers.hpp
Remove Duplicate Mortar Code (inherit from statics)
2015-04-03 19:07:13 -05:00
CfgVehicles.hpp
tweaks, carry static weapons
2015-03-18 13:36:22 +01:00
config.cpp
sorting out required addons for modularity
2015-04-09 13:23:29 +02:00
script_component.hpp
tweak carry stance req., timeout certain PFH, exit PFH, debug
2015-03-25 20:18:23 +01:00
stringtable.xml
Merge branch 'patch-2' of https://github.com/licht-im-Norden87/ACE3 into german-merge
2015-04-12 06:22:17 +02:00
XEH_clientInit.sqf
detach when entering a vehicle, don't mess up animation insidea vehicle
2015-03-25 21:51:50 +01:00
XEH_preInit.sqf
start carrying phase
2015-03-24 21:37:27 +01:00
XEH_serverInit.sqf
handle dc is the same fnc as handle killed
2015-03-18 16:02:01 +01:00
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