..
fnc_addPassengerActions.sqf
Interact Menu - Use hashmaps for interactions ( #9920 )
2024-05-21 20:18:32 -05:00
fnc_addPassengersActions.sqf
General - SQF Improvements ( #9698 )
2024-02-04 14:50:24 -03:00
fnc_canBecomeLeader.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_canFlip.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_canInteractWithCivilian.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_canInteractWithVehicleCrew.sqf
Interaction - Add crew status check for some vehicle interactions ( #9637 )
2023-11-11 09:03:32 -03:00
fnc_canJoinGroup.sqf
General - Use ace_common_fnc_isAwake
where possible ( #10098 )
2024-07-02 12:38:14 -07:00
fnc_canJoinTeam.sqf
General - Use ace_common_fnc_isAwake
where possible ( #10098 )
2024-07-02 12:38:14 -07:00
fnc_canPardon.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_canPassMagazine.sqf
Interaction - Disable magazine passing to dead and unconscious units ( #10091 )
2024-06-28 05:41:04 -07:00
fnc_canPullOutBody.sqf
General - Use variable for checking if medical is enabled ( #10063 )
2024-06-18 00:07:38 +00:00
fnc_canPush.sqf
Interaction - Hide push interaction if target is in ViV cargo ( #10127 )
2024-07-19 18:26:14 +02:00
fnc_canRenameGroup.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_canTapShoulder.sqf
General - Use ace_common_fnc_isAwake
where possible ( #10098 )
2024-07-02 12:38:14 -07:00
fnc_doBecomeLeader.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_doRemoteControl.sqf
Tools - Check example funcs in document_functions.py ( #9630 )
2023-11-08 12:00:05 -06:00
fnc_getDoor.sqf
General - Replace toLower with toLowerANSI where applicable ( #9790 )
2024-03-07 22:08:13 +01:00
fnc_getDoorAnimations.sqf
General - Replace toLower with toLowerANSI where applicable ( #9790 )
2024-03-07 22:08:13 +01:00
fnc_getDown.sqf
General - Change count
to isEqualTo
where appropriate ( #9921 )
2024-04-06 11:57:08 -07:00
fnc_getGlassDoor.sqf
General - Replace toLower with toLowerANSI where applicable ( #9790 )
2024-03-07 22:08:13 +01:00
fnc_getInteractionDistance.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_getVehiclePos.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_getVehiclePosComplex.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_getWeaponAttachmentsActions.sqf
Interaction - Show all possible modes for an attachment ( #8154 )
2024-07-27 19:37:33 +02:00
fnc_getWeaponPos.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_handleScrollWheel.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_hideMouseHint.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_joinTeam.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_modifyJoinGroupAction.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_modifyTeamManagementAction.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_moduleInteraction.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_openDoor.sqf
General - Change count
to forEach
where appropriate ( #9890 )
2024-04-04 08:15:26 -03:00
fnc_pardon.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_passMagazine.sqf
Interaction - Make magazine passing animation optional ( #9875 )
2024-03-26 09:50:04 -03:00
fnc_pullOutBody.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_push.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_renameGroup.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_renameGroupUI.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_replaceTerrainObject.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_sendAway.sqf
General - Change count
to isEqualTo
where appropriate ( #9921 )
2024-04-06 11:57:08 -07:00
fnc_showMouseHint.sqf
General - Replace toLower with toLowerANSI where applicable ( #9790 )
2024-03-07 22:08:13 +01:00
fnc_switchWeaponAttachment.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_tapShoulder.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00