.. |
fnc_adjustScope.sqf
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Refactor private ARRAY to private keyword (#5598)
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2017-10-10 09:39:59 -05:00 |
fnc_adjustZero.sqf
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Scopes - Adds 'Reset zero' interaction (advanced ballistics only) (#5789)
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2017-11-18 13:59:42 +01:00 |
fnc_applyScopeAdjustment.sqf
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Scopes - Fixed MRAD conversion (#5651)
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2017-10-22 10:44:00 +02:00 |
fnc_calculateZeroAngleCorrection.sqf
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Scopes - Fixed zero angle prediction
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2017-11-12 12:21:03 +01:00 |
fnc_canAdjustZero.sqf
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Scopes - Adds 'Reset zero' interaction (advanced ballistics only) (#5789)
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2017-11-18 13:59:42 +01:00 |
fnc_canResetZero.sqf
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Scopes - Adds 'Reset zero' interaction (advanced ballistics only) (#5789)
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2017-11-18 13:59:42 +01:00 |
fnc_firedEH.sqf
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Scopes - Take rail base angle into account
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2017-11-12 12:21:06 +01:00 |
fnc_getBaseAngle.sqf
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Scopes - Take rail base angle into account
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2017-11-12 12:21:06 +01:00 |
fnc_getBoreHeight.sqf
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Scopes - Take rail base angle into account
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2017-11-12 12:21:06 +01:00 |
fnc_getCurrentZeroRange.sqf
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RangeCard - Take bore height into account (#4715)
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2016-12-01 21:20:51 +01:00 |
fnc_getOptics.sqf
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Minor optimizations using private, params, and isEqualType (#4323)
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2016-09-04 16:44:22 +02:00 |
fnc_initModuleSettings.sqf
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Scopes - Fixed bugs in the zero angle calculation (#5742)
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2017-11-11 14:15:59 +01:00 |
fnc_inventoryCheck.sqf
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Scopes - Persistent zero adjustments (#5753)
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2017-11-17 19:08:03 +01:00 |
fnc_resetZero.sqf
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Scopes - Adds 'Reset zero' interaction (advanced ballistics only) (#5789)
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2017-11-18 13:59:42 +01:00 |
fnc_showZeroing.sqf
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Scopes - Hide 'up' direction lettering (#5751)
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2017-11-13 00:37:03 +01:00 |
script_component.hpp
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cbafyied scopes
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2015-01-16 13:15:14 +01:00 |