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38 lines
828 B
Plaintext
38 lines
828 B
Plaintext
/*
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* Author: commy2
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* Get the turret indices of other turrets (not gunner, commander, copilot or ffv).
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*
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* Arguments:
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* 0: Vehicle <OBJECT>
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*
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* Return Value:
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* Vehicle Other Turret indecies <ARRAY>
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params [["_vehicle", objNull, [objNull]]];
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private _turrets = allTurrets [_vehicle, true];
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private _turret = [];
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{
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private _config = configFile >> "CfgVehicles" >> typeOf _vehicle;
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_config = [_config, _x] call FUNC(getTurretConfigPath);
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if (
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getNumber (_config >> "isCopilot") != 1
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&& {getNumber (_config >> "primaryGunner") != 1}
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&& {getNumber (_config >> "primaryObserver") != 1}
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&& {getNumber (_config >> "isPersonTurret") != 1}
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) then {
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_turret pushBack _x;
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};
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false
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} count _turrets;
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_turret
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