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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
ACE3/addons/frag
jonpas 742626ff1a
General - Relative script_component.hpp includes ()
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
..
data/icon Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
functions General - Relative script_component.hpp includes () 2023-09-12 20:58:10 +02:00
$PBOPREFIX$ Cleanup Frag Component () 2016-10-27 00:16:31 +02:00
ACE_Settings.hpp General - Move to CBA Settings () 2021-10-11 15:48:30 -05:00
CfgAmmo.hpp Frag/Medical Damage - Treat shrapnel as grenade damage () 2023-06-22 04:06:52 -03:00
CfgAmmoReflections.hpp HEMTT v10 Compatibility () 2023-02-01 23:28:55 -06:00
CfgEventhandlers.hpp Add SQFC support () 2021-09-03 19:08:34 -05:00
config.cpp Cleanup Frag Component () 2016-10-27 00:16:31 +02:00
initSettings.sqf General - Move to CBA Settings () 2021-10-11 15:48:30 -05:00
README.md Update contribution documents () 2021-08-16 20:17:56 +01:00
script_component.hpp Frag - Cleanup and Performance () 2017-04-11 10:33:56 -05:00
stringtable.xml Korean Translation 100% done () 2022-05-09 20:28:28 -05:00
XEH_postInit.sqf General - Move to CBA Settings () 2021-10-11 15:48:30 -05:00
XEH_preInit.sqf General - Move to CBA Settings () 2021-10-11 15:48:30 -05:00
XEH_PREP.hpp Frag - Cleanup and Performance () 2017-04-11 10:33:56 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_frag

Shrapnel system for explosives.