ACE3/addons/markers/functions/fnc_movePFH.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: chris579
* When the marker is being moved.
*
* Arguments:
* 0: Marker data <ARRAY>
* 1: PFH ID <NUMBER>
*
* Return Value:
* None
*
* Example:
* [[MARKER], 5] call ace_markers_fnc_movePFH
*
* Public: No
*/
(_this select 0) params ["_marker", "_ctrlMap", "_originalPos", "_originalAlpha"];
if (isNull _ctrlMap || !GVAR(moving)) exitWith {
(_this select 1) call CBA_fnc_removePerFrameHandler;
private _finalPos = getMarkerPos _marker;
private _overrule = [QGVAR(markerMoveEnded), [ACE_player, _marker, _originalPos, _finalPos]] call CBA_fnc_localEvent;
if (!isNil "_overrule" && {_overrule isEqualTo true}) then {
_marker setMarkerPosLocal _originalPos;
} else {
[QGVAR(setMarkerPosLocal), [_marker, _finalPos]] call CBA_fnc_globalEvent;
};
_marker setMarkerAlphaLocal _originalAlpha;
_ctrlMap ctrlMapCursor ["Track", "Track"];
};
_marker setMarkerPosLocal (_ctrlMap posScreenToWorld getMousePosition);