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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
43 lines
865 B
Plaintext
43 lines
865 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: BaerMitUmlaut
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* Inflames a unit.
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*
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* Arguments:
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* 0: The module logic <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [LOGIC] call ace_zeus_fnc_moduleBurn
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*
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* Public: No
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*/
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params ["_logic"];
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if !(local _logic) exitWith {};
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private _unit = attachedTo _logic;
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deleteVehicle _logic;
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switch (false) do {
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case !(isNull _unit): {
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[LSTRING(NothingSelected)] call FUNC(showMessage);
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};
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case (_unit isKindOf "CAManBase"): {
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[LSTRING(OnlyInfantry)] call FUNC(showMessage);
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};
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case (alive _unit): {
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[LSTRING(OnlyAlive)] call FUNC(showMessage);
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};
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case (["ace_fire"] call EFUNC(common,isModLoaded)): {
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[LSTRING(RequiresAddon)] call FUNC(showMessage);
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};
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default {
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[QEGVAR(fire,burn), [_unit, 5]] call CBA_fnc_globalEvent;
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};
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};
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