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44 lines
1.1 KiB
Plaintext
44 lines
1.1 KiB
Plaintext
/*
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* Author: commy2
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* Handle the animaion for a Unit for Dragging Module
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: animaion <STRING>
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*
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* Return Value:
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* None
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*
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* Example:
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* [_unit, "amovpercmstpsnonwnondnon"] call ace_dragging_fnc_handleAnimChanged;
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit", "_anim"];
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if (_unit getVariable [QGVAR(isDragging), false]) then {
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// drop dragged object when not in valid animation
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if !(_anim in DRAG_ANIMATIONS) then {
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private _draggedObject = _unit getVariable [QGVAR(draggedObject), objNull];
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if (!isNull _draggedObject) then {
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[_unit, _draggedObject] call FUNC(dropObject);
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};
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};
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};
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if (_unit getVariable [QGVAR(isCarrying), false]) then {
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// drop carried object when not standing; also some exceptions when picking up crate
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if (stance _unit != "STAND" && {_anim != "amovpercmstpsnonwnondnon"}) then {
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private _carriedObject = _unit getVariable [QGVAR(carriedObject), objNull];
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if (!isNull _carriedObject) then {
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[_unit, _carriedObject] call FUNC(dropObject_carry);
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};
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};
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};
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