ACE3/addons/medical_engine/functions
Grim da60a1b39d
Medical Engine - Improve damage calculation for explosive-resistant armor (#9216)
* scale armor damage using passthrough

* add - to comment

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* improve condition

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* remove extra brackets

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* remove extra brackets

* fix damage sorting

* whitespace

* comment

* fix function header

* fix infinite armor when no item equipped

* cleanup

* more cleanup

* name

* don't scale structural damage

* add setting

* fix key name

* add cap to passThrough

* fix script error in setting

---------

Co-authored-by: GhostIsSpooky <69561145+Salluci@users.noreply.github.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2023-09-23 13:07:06 -04:00
..
fnc_applyAnimAfterRagdoll.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_damageBodyPart.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_disableThirdParty.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_getHitpointArmor.sqf Medical Engine - Improve damage calculation for explosive-resistant armor (#9216) 2023-09-23 13:07:06 -04:00
fnc_getItemArmor.sqf Medical Engine - Improve damage calculation for explosive-resistant armor (#9216) 2023-09-23 13:07:06 -04:00
fnc_handleDamage.sqf Medical Engine - Improve damage calculation for explosive-resistant armor (#9216) 2023-09-23 13:07:06 -04:00
fnc_lockUnconsciousSeat.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_setStructuralDamage.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_setUnconsciousAnim.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_unlockUnconsciousSeat.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_updateBodyPartVisuals.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_updateDamageEffects.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00