ACE3/addons/medical_treatment/functions/fnc_tourniquetLocal.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: Glowbal
* Local callback for applying a tourniquet to a patient.
*
* Arguments:
* 0: Patient <OBJECT>
* 1: Body Part <STRING>
*
* Return Value:
* None
*
* Example:
* [player, "LeftLeg"] call ace_medical_treatment_fnc_tourniquetLocal
*
* Public: No
*/
params ["_patient", "_bodyPart"];
TRACE_2("tourniquetLocal",_patient,_bodyPart);
private _partIndex = ALL_BODY_PARTS find toLower _bodyPart;
private _tourniquets = GET_TOURNIQUETS(_patient);
_tourniquets set [_partIndex, CBA_missionTime];
_patient setVariable [VAR_TOURNIQUET, _tourniquets, true];
[_patient] call EFUNC(medical_status,updateWoundBloodLoss);
private _nearPlayers = (_patient nearEntities ["CAManBase", 6]) select {_x call EFUNC(common,isPlayer)};
TRACE_1("clearConditionCaches: tourniquetLocal",_nearPlayers);
[QEGVAR(interact_menu,clearConditionCaches), [], _nearPlayers] call CBA_fnc_targetEvent;