ACE3/addons/fastroping/data/fries.rvmat
2016-02-22 00:31:25 +01:00

9 lines
274 B
Plaintext

ambient[] = {0.9, 0.9, 0.9, 1};
diffuse[] = {0.9, 0.9, 0.9, 1};
forcedDiffuse[] = {0, 0, 0, 0};
emmisive[] = {0, 0, 0, 1};
specular[] = {1, 1, 1, 1};
specularPower = 100;
PixelShaderID = "Normal";
VertexShaderID = "Basic";
surfaceInfo = "A3\data_f\Penetration\metal.bisurf";