ACE3/addons/medical_statemachine/functions/fnc_resetStateDefault.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: kymckay
* Resets the default state on a unit after respawning.
*
* Arguments:
* 0: The Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [player] call ace_medical_statemachine_fnc_resetStateDefault
*
* Public: No
*/
params ["_unit"];
[_unit, EGVAR(medical,STATE_MACHINE), "Dead", "Default"] call CBA_statemachine_fnc_manualTransition;