ACE3/addons/towing/functions/fnc_canStartTow.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

22 lines
508 B
Plaintext

#include "..\script_component.hpp"
/*
* Author: tcvm
* Condition for whether or not we can tow from this object
*
* Arguments:
* 0: Unit wanting to start towing <OBJECT>
* 1: Vehicle to tow from <OBJECT>
*
* Return Value:
* Whether or not we can start towing <BOOLEAN>
*
* Example:
* [player, cursorObject] call ace_towing_fnc_canStartTow
*
* Public: No
*/
params ["_unit", "_target"];
private _isTowing = _target getVariable [QGVAR(towing), false];
TRACE_1("is towing",_isTowing);
!_isTowing