ACE3/docs/wiki/feature/fcs.md
jonpas 1df3a73461 Add version information to most wiki feature and framework pages (#4303)
* Update documentation guidelines

* Add version info part 1

* Add version info part 2

* Add removed in version to frontmatter and tag testmissions as removed

* Add version info part 3
2016-08-30 15:49:04 +02:00

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---
layout: wiki
title: FCS (Fire Control System)
description: Fire control system for armoured vehicles and helicopters.
category: equipment
group: feature
parent: wiki
mod: ace
version:
major: 3
minor: 0
patch: 0
---
## 1. Overview
### 1.1 Fire control system
Offers a custom fire control system for tanks and helicopters. It enables engaging stationary and moving targets.
### 1.2 Manual lasing targets
Changes the default rangefinders, including those in vehicles, to require manual lasing.
### 1.3 Air burst ammunition
Anti air cannons can now use airburst ammunition. It will explode on the FCS' zeroed in range.
## 2. Usage
### 2.1 Engaging moving targets
- Place the crosshair on the enemy vehicle.
- Press and hold <kbd>Tab&nbsp;</kbd> (ACE 3 default key bind `Lock Target [Hold]`) and follow the target for about 2 seconds.
- Release <kbd>Tab&nbsp;</kbd>.
- The optic is now adjusted sideways to ensure a hit.
### 2.2 Ranging stationary targets
- Place the crosshair on the object to range.
- Tap <kbd>Tab&nbsp;</kbd>
- The optic is now adjusted.
## 3. Dependencies
{% include dependencies_list.md component="fcs" %}