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98b088f26f
When staging a spectator (physically applying the spectator state) the unit position is saved for potential later restoration. This shouldn't be done multiple times since the function can be called again to reset staged units. |
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fnc_cacheUnitInfo.sqf | ||
fnc_cycleCamera.sqf | ||
fnc_handleCamera.sqf | ||
fnc_handleCompass.sqf | ||
fnc_handleIcons.sqf | ||
fnc_handleInterface.sqf | ||
fnc_handleKilled.sqf | ||
fnc_handleMouse.sqf | ||
fnc_handleRespawn.sqf | ||
fnc_handleToolbar.sqf | ||
fnc_handleUnits.sqf | ||
fnc_moduleSpectatorSettings.sqf | ||
fnc_setCameraAttributes.sqf | ||
fnc_setSpectator.sqf | ||
fnc_stageSpectator.sqf | ||
fnc_toggleInterface.sqf | ||
fnc_transitionCamera.sqf | ||
fnc_updateCameraModes.sqf | ||
fnc_updateSpectatableSides.sqf | ||
fnc_updateUnits.sqf | ||
fnc_updateVisionModes.sqf | ||
script_component.hpp |