mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Shooting the B_apc_tracked_01_rcws_F, veh variables aren't defined and cause problems downstream. 14:40:58 Error in expression <ir select 1) * _r, _l ]; _vel = _vdir vectorMultiply _adjustSpeed + vectorMagn> 14:40:58 Error position: <vectorMultiply _adjustSpeed + vectorMagn> 14:40:58 Error Type Number,Not a Number, expected Number 14:40:58 File z\ace\addons\common\functions\fnc_changeProjectileDirection.sqf, line 42 |
||
---|---|---|
.. | ||
functions | ||
$PBOPREFIX$ | ||
CfgAmmo.hpp | ||
CfgEventHandlers.hpp | ||
CfgMagazines.hpp | ||
CfgOptics.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
initKeybinds.sqf | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_clientInit.sqf | ||
XEH_preInit.sqf |
ace_fcs
Adds a fire control system to armoured vehicles and helicoters, allowing the precise engagement of stationary and moving targets.
Maintainers
The people responsible for merging changes to this component or answering potential questions.