ACE3/addons/captives
2024-07-30 20:45:31 -05:00
..
functions General - Use ace_common_fnc_isAwake where possible (#10098) 2024-07-02 12:38:14 -07:00
models Captives First Pass 2015-02-02 20:04:50 -06:00
sounds #118 Sound Effect from CSE 2015-02-06 23:23:33 -06:00
UI Captives - Module to set handcuffing 2015-10-23 14:17:31 -05:00
$PBOPREFIX$ Captives First Pass 2015-02-02 20:04:50 -06:00
ACE_Settings.hpp General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
CfgEden.hpp Fix the captive module from creating attributes when not needed (#4213) 2016-08-07 12:50:58 -05:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgGlasses.hpp Captives - Blindfold captive units (#9361) 2023-09-24 17:45:43 -04:00
CfgMoves.hpp animate head when surrendered and handcuffed 2015-09-01 20:00:28 +02:00
CfgVehicles.hpp Cleanup spaces in config macros (#9621) 2023-11-05 12:36:00 -06:00
CfgWeapons.hpp General/Medical - Lower inventory size for misc items (#9642) 2023-11-17 20:08:13 -03:00
config.cpp Captives - Blindfold captive units (#9361) 2023-09-24 17:45:43 -04:00
initSettings.inc.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663) 2023-12-07 03:20:47 +00:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp General - Change object config lookups to configOf (#8795) 2022-03-08 21:41:21 -06:00
stringtable.xml Translations - Add and Improve Portuguese (#10155) 2024-07-30 20:45:31 -05:00
XEH_postInit.sqf General - Change CBA Namespaces to HashMap (#8801) 2024-06-11 12:34:32 -03:00
XEH_preInit.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663) 2023-12-07 03:20:47 +00:00
XEH_PREP.hpp Captives - Blindfold captive units (#9361) 2023-09-24 17:45:43 -04:00
XEH_preStart.sqf General - uiNamespace cleanup (#9425) 2023-10-04 14:09:05 -04:00

ace_captives

Adds ability to handcuff and surrender.

Items Added:

ACE_CableTie