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39 lines
1020 B
Plaintext
39 lines
1020 B
Plaintext
/*
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Name: AGM_Drag_fnc_makeUndraggable
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Author(s):
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L-H
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Description:
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Makes an object undraggable. Also reverses the effects of a AGM_Drag_fnc_makeDraggable call.
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Parameters:
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0: OBJECT - Object (static weapon, crate, etc.)
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Returns:
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Nothing
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Example:
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// Remove drag functionality from an object
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[StaticWeapon2] call AGM_Drag_fnc_makeUndraggable;
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*/
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private ["_object", "_id"];
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_object = (_this select 0);
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if (_object getVariable ["AGM_inUse", false]) then {
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private "_parentObject";
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_parentObject = attachedTo _object;
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if (!isNull _parentObject AND {_parentObject call AGM_Drag_fnc_isDraggingObject}) then {
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_parentObject call AGM_Drag_fnc_releaseObject;
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} else {
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_object setVariable ["AGM_isUsedBy", objNull, true];
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};
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};
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_object setVariable ["AGM_disableDrag", true, true];
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_id = _object getVariable "AGM_dragActionID";
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if (!(isNil "_id") OR {_id != -1}) then {
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_object setVariable ["AGM_dragActionID", -1, true];
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[_object, _id] call AGM_Interaction_fnc_removeInteraction;
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};
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