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23 lines
655 B
Plaintext
23 lines
655 B
Plaintext
/*
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* Author: SilentSpike
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* Check if a unit is suitable to spectate
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*
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* Arguments:
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* 0: Unit to check <Object>
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*
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* Return Value:
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* Unit is suitable <BOOL>
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*
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* Public: No
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*/
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#include "script_component.hpp"
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_unit = _this select 0;
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(simulationEnabled _unit) && // Simulation enabled
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//{!isObjectHidden _unit} && // Not hidden (currently dev branch only)
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{!(_unit getVariable [QGVAR(isSpectator), false])} && // Who watches the watchmen?
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{(GVAR(AI) || (isPlayer _unit))} && // Only allow AI when setting is enabled
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{!GVAR(limitSide) || (([_unit] call FUNC(unitSide)) == GVAR(cachedSide))} // Only allow units of same side when setting is enabled
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