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21 lines
631 B
C++
21 lines
631 B
C++
#define COMPONENT interaction
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#define COMPONENT_BEAUTIFIED Interaction
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#include "\z\ace\addons\main\script_mod.hpp"
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// #define DEBUG_MODE_FULL
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// #define DISABLE_COMPILE_CACHE
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// #define CBA_DEBUG_SYNCHRONOUS
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// #define ENABLE_PERFORMANCE_COUNTERS
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#ifdef DEBUG_ENABLED_INTERACTION
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#define DEBUG_MODE_FULL
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#endif
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#ifdef DEBUG_SETTINGS_INTERACTION
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#define DEBUG_SETTINGS DEBUG_SETTINGS_INTERACTION
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#endif
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#include "\z\ace\addons\main\script_macros.hpp"
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#define MACRO_DOOR_REACH_DISTANCE (AGLToASL positionCameraToWorld [0,0,0] vectorDistance AGLToASL (ACE_player modelToWorld (ACE_player selectionPosition "Head"))) + 2
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