ACE3/documentation/user/shourtcuts.md
Bracconiere 0a9972d7e0 Wiki/Shortcuts
1. Switched places of Shortcut and PBO table columns
2. Combined Shift, Win and Tab keys with their respective unicode symbols (⇧, ⊞, ↹)
3. Key combinations are bound by the plus sign (+)
4. Renamed entries:
  * Command> Action
  * Interaction Menu (Selft)> Self-interaction menu
  * Safe Mode> Safety toggle
  * Main Gun> Primary weapon
  * Clear jam> Clear firearm malfunction
  * Wipe Goggles> Wipe off goggles
  * Tap Shoulder> Tap on the shoulder
  * Ammo> Ammunition
5. Added common prefix to sets of keys for visual grouping (NVG, Scope, Vector, FCS)
6. Proper PBO names are tagged as code
2015-04-18 04:54:07 +03:00

205 lines
5.9 KiB
Markdown

---
layout: wiki
title: Shortcuts
group: user
order: 5
parent: wiki
---
<table>
<thead>
<tr>
<th>Shortcut</th>
<th>Action</th>
<th>PBO</th>
</tr>
</thead>
<tbody>
<tr>
<td><kbd>&nbsp;Win</kbd></td>
<td>Interaction menu</td>
<td><code>ACE_Interaction</code></td>
</tr>
<tr>
<td><kbd>Ctrl</kbd>+<kbd>&nbsp;Win</kbd></td>
<td>Self-interaction menu</td>
<td><code>ACE_Interaction</code></td>
</tr>
<tr>
<td><kbd>Ctrl</kbd>+<kbd>Space</kbd></td>
<td>Open/close door</td>
<td><code>ACE_Interaction</code></td>
</tr>
<tr>
<td><kbd>Ctrl</kbd>+<kbd>T</kbd></td>
<td>Tap on the shoulder</td>
<td><code>ACE_Interaction</code></td>
</tr>
<tr>
<td><kbd>Ctrl</kbd></td>
<td>Modifier key</td>
<td><code>ACE_Logistics</code></td>
</tr>
<tr>
<td><kbd>Ctrl</kbd>+<kbd>&nbsp;Shift</kbd>+<kbd>T</kbd></td>
<td>Wipe off goggles</td>
<td><code>ACE_Goggles</code></td>
</tr>
<tr>
<td><kbd>8</kbd></td>
<td>Switch grenade mode</td>
<td><code>ACE_Grenades</code></td>
</tr>
<tr>
<td><kbd>Ctrl</kbd></td>
<td>Show names</td>
<td><code>ACE_NameTags</code></td>
</tr>
<tr>
<td><kbd>Alt</kbd>+<kbd>Page&nbsp;Up</kbd></td>
<td>NVG: Increase brightness</td>
<td><code>ACE_NightVision</code></td>
</tr>
<tr>
<td><kbd>Alt</kbd>+<kbd>Page&nbsp;Down</kbd></td>
<td>NVG: Decrease brightness</td>
<td><code>ACE_NightVision</code></td>
</tr>
<tr>
<td><kbd>&nbsp;Shift</kbd>+<kbd>R</kbd></td>
<td>Clear firearm malfunction</td>
<td><code>ACE_Overheating</code></td>
</tr>
<tr>
<td><kbd>O</kbd></td>
<td>Altimeter</td>
<td><code>ACE_Parachute</code></td>
</tr>
<tr>
<td><kbd>Ctrl</kbd>+<kbd>R</kbd></td>
<td>Check ammunition</td>
<td><code>ACE_Reload</code></td>
</tr>
<tr>
<td><kbd>`</kbd></td>
<td>Safety toggle</td>
<td><code>ACE_SafeMode</code></td>
</tr>
<tr>
<td><kbd>Page&nbsp;Up</kbd></td>
<td>Scope: Elevation up</td>
<td><code>ACE_Scopes</code></td>
</tr>
<tr>
<td><kbd>Page&nbsp;Down</kbd></td>
<td>Scope: Elevation down</td>
<td><code>ACE_Scopes</code></td>
</tr>
<tr>
<td><kbd>Ctrl</kbd>+<kbd>Page&nbsp;Up</kbd></td>
<td>Scope: Windage left</td>
<td><code>ACE_Scopes</code></td>
</tr>
<tr>
<td><kbd>Ctrl</kbd>+<kbd>Page&nbsp;Down</kbd></td>
<td>Scope: Windage right</td>
<td><code>ACE_Scopes</code></td>
</tr>
<tr>
<td><kbd>Tab&nbsp;</kbd></td>
<td>Vector: Azimuth key</td>
<td><code>ACE_Vector</code></td>
</tr>
<tr>
<td><kbd>R</kbd></td>
<td>Vector: Distance key</td>
<td><code>ACE_Vector</code></td>
</tr>
<tr>
<td><kbd>Del</kbd></td>
<td>Speed limiter</td>
<td><code>ACE_Vehicles</code></td>
</tr>
<tr>
<td><kbd>1</kbd></td>
<td>Pistol</td>
<td><code>ACE_WeaponSelect</code></td>
</tr>
<tr>
<td><kbd>2</kbd></td>
<td>Rifle</td>
<td><code>ACE_WeaponSelect</code></td>
</tr>
<tr>
<td><kbd>3</kbd></td>
<td>Grenade launcher</td>
<td><code>ACE_WeaponSelect</code></td>
</tr>
<tr>
<td><kbd>5</kbd></td>
<td>Binoculars</td>
<td><code>ACE_WeaponSelect</code></td>
</tr>
<tr>
<td><kbd>6</kbd></td>
<td>Frag grenade</td>
<td><code>ACE_WeaponSelect</code></td>
</tr>
<tr>
<td><kbd>7</kbd></td>
<td>Non-frag grenade</td>
<td><code>ACE_WeaponSelect</code></td>
</tr>
<tr>
<td><kbd>0</kbd></td>
<td>Holster weapon</td>
<td><code>ACE_WeaponSelect</code></td>
</tr>
<tr>
<td><kbd>2</kbd></td>
<td>Engine on</td>
<td><code>ACE_WeaponSelect</code></td>
</tr>
<tr>
<td><kbd>1</kbd></td>
<td>Engine off</td>
<td><code>ACE_WeaponSelect</code></td>
</tr>
<tr>
<td><kbd>3</kbd></td>
<td>Primary weapon</td>
<td><code>ACE_WeaponSelect</code></td>
</tr>
<tr>
<td><kbd>4</kbd></td>
<td>Machine gun</td>
<td><code>ACE_WeaponSelect</code></td>
</tr>
<tr>
<td><kbd>5</kbd></td>
<td>Missiles</td>
<td><code>ACE_WeaponSelect</code></td>
</tr>
<tr>
<td><kbd>9</kbd></td>
<td>Fire smoke launcher</td>
<td><code>ACE_WeaponSelect</code></td>
</tr>
<tr>
<td><kbd>Tab&nbsp;</kbd></td>
<td>FCS: Lase target (measure distance)</td>
<td><code>ACE_FireControlSsystem</code></td>
</tr>
<tr>
<td><kbd>Page&nbsp;Up</kbd></td>
<td>FCS: Range up</td>
<td><code>ACE_FireControlSsystem</code></td>
</tr>
<tr>
<td><kbd>Page&nbsp;Down</kbd></td>
<td>FCS: Range down</td>
<td><code>ACE_FireControlSsystem</code></td>
</tr>
</tbody>
</table>