ACE3/addons/explosives/functions
Will/KJW beb4ec8f06
Explosives - Add modded defusal kit support (#9353)
* Update CfgWeapons.hpp

* Update XEH_preStart.sqf

* Update XEH_preInit.sqf

* Update fnc_canDefuse.sqf

* Update fnc_canDefuse.sqf

* fix condition

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update fnc_interactEH.sqf

* Update addons/explosives/functions/fnc_interactEH.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-01 17:52:28 -03:00
..
fnc_addCellphoneIED.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_addClacker.sqf Explosives - Add clackerAdded event (#7994) 2020-11-08 17:26:02 -06:00
fnc_addDetonateActions.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_addDetonateHandler.sqf replace urls (#8875) 2022-04-14 09:22:23 +02:00
fnc_addExplosiveActions.sqf Explosives - Optimize creating explosive place actions (#6413) 2018-09-21 22:54:24 -05:00
fnc_addToSpeedDial.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_addTransmitterActions.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_addTriggerActions.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_allowDefuse.sqf Explosives - Add exclusion from dynamic defuse action (#8171) 2021-10-11 15:49:27 -05:00
fnc_cancelPlacement.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_canDefuse.sqf Explosives - Add modded defusal kit support (#9353) 2023-09-01 17:52:28 -03:00
fnc_canDetonate.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_checkDetonateHandlers.sqf Explosives - Fix cellphone ringing if RF blocking present (#8991) 2022-09-10 13:02:53 -05:00
fnc_connectExplosive.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_defuseExplosive.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_detonateExplosive.sqf Tools - document_functions.py: handle header sub indexs for arguments (#9303) 2023-08-08 22:51:20 -05:00
fnc_detonateExplosiveAll.sqf Tools - document_functions.py: handle header sub indexs for arguments (#9303) 2023-08-08 22:51:20 -05:00
fnc_dialingPhone.sqf Explosives - Fix cellphone ringing if RF blocking present (#8991) 2022-09-10 13:02:53 -05:00
fnc_dialPhone.sqf Explosives - Fix cellphone ringing if RF blocking present (#8991) 2022-09-10 13:02:53 -05:00
fnc_getDetonators.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_getPlacedExplosives.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_getSpeedDialExplosive.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_handleScrollWheel.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_hasExplosives.sqf Explosives - Optimize creating explosive place actions (#6413) 2018-09-21 22:54:24 -05:00
fnc_hasPlacedExplosives.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_interactEH.sqf Explosives - Add modded defusal kit support (#9353) 2023-09-01 17:52:28 -03:00
fnc_isAllowedDefuse.sqf Explosives - Add exclusion from dynamic defuse action (#8171) 2021-10-11 15:49:27 -05:00
fnc_module.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_onIncapacitated.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_onInventoryChanged.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_openTimerUI.sqf Explosives - Add CBA settings for max/min/default timer values (#7916) 2020-10-03 12:00:06 -05:00
fnc_placeExplosive.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_removeFromSpeedDial.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_scriptedExplosive.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_selectTrigger.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_setPosition.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_setSpeedDial.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_setupExplosive.sqf Explosives - Add "ace_explosives_setup" CBA Event (#9197) 2023-06-20 13:36:57 -06:00
fnc_spawnFlare.sqf Explosives - Add Event for tripflare triggering (#6663) 2018-11-09 12:27:43 -06:00
fnc_startDefuse.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_startTimer.sqf Explosives - Fix objNull reported as source and instigator in BI handleDamage event for explosive triggered by timer (#8647) 2021-11-08 00:29:27 +01:00
fnc_triggerType.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
script_component.hpp Added the function's script_component.hpp that includes the correct file. To reduce potential pain areas if a rename occurs. 2015-01-13 23:21:31 +02:00