ACE3/docs/wiki/feature/hunterkiller.md
PabstMirror 981a8ea352
Hunter Killer (Commander Override) (#8496)
* Hunter Killer (Commander Override) - Initial Demo

* Just do a one-time slew

* Update fnc_eachFrame.sqf

* Update addons/hunterkiller/functions/script_component.hpp

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update for ArmA 2.08

* cleanup

* Rework Observe / Control configs

* Add to all 2035 tanks

* Update script_component.hpp

* Use eyeDirection on commander turrets

* Update docs/wiki/framework/hunterkiller-framework.md

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Add to all 2035, support ture/false setVars

* remove from apcs because mods don't know how to do inheritance

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2022-09-01 13:38:22 -05:00

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Markdown

---
layout: wiki
title: Hunter Killer
component: hunterkiller
description: Allows commander turret to slew gunner to their target
group: feature
category: realism
parent: wiki
mod: ace
version:
major: 3
minor: 15
patch: 1
---
## 1. Overview
Allows a gunner and commander to observe and remote control the other's weapon to their own target
## 2. Usage
### 2.1 Observe other turret
- Press <kbd>Q</kbd>
### 2.2 Override other turret
- Place the crosshair on the enemy vehicle.
- Press <kbd>E</kbd>