ACE3/addons/interact_menu
Nicolás Badano a3b913ad8b Interact menu usability improvements:
- Submenu scale as a function of the number of children
- Added menu expansion animation to better communicate where the options come from
- Unused action point are faded as soon as the user hovers a certain action point
2015-03-19 15:04:48 -03:00
..
functions Interact menu usability improvements: 2015-03-19 15:04:48 -03:00
$PBOPREFIX$ Initial nou menu commit. 2015-01-18 10:38:27 -08:00
CfgEventHandlers.hpp basic self actions 2015-02-18 18:58:06 -03:00
config.cpp Add option to always display cursor for self interaction 2015-02-28 18:56:57 -03:00
CursorMenus.hpp - Add cursored self interaction menu (for using inside vehicles) 2015-02-28 17:48:46 -03:00
script_component.hpp Initial nou menu commit. 2015-01-18 10:38:27 -08:00
stringtable.xml Add option to always display cursor for self interaction 2015-02-28 18:56:57 -03:00
XEH_clientInit.sqf Key Bind Redo (except vector) 2015-03-05 01:32:26 -06:00
XEH_preInit.sqf Interact menu usability improvements: 2015-03-19 15:04:48 -03:00