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acd3ca0d56
- Allow dynamically adding children actions just-in-time - Added optional custom parameters for actions
64 lines
1.5 KiB
Plaintext
64 lines
1.5 KiB
Plaintext
/*
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* Author: CAA-Picard
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* Creates an isolated ACE action
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* Note: This function is NOT global.
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*
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* Argument:
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* 0: Action name <STRING>
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* 1: Name of the action shown in the menu <STRING>
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* 2: Icon <STRING>
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* 3: Position (Position or Selection Name) <POSITION> or <STRING>
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* 4: Statement <CODE>
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* 5: Condition <CODE>
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* 6: Distance <NUMBER>
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* 7: Other parameters <ARRAY> (Optional)
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* 8: Insert children code <CODE> (Optional)
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* 9: Action parameters <ANY> (Optional)
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*
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* Return value:
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* Action
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*
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* Example:
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* [[VulcanPinch"],"Vulcan Pinch","",[0,0,0],{_target setDamage 1;},{true},100,{},[parameters]] call ace_interact_menu_fnc_addAction;
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*
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* Public: No
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*/
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#include "script_component.hpp"
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EXPLODE_7_PVT(_this,_fullPath,_displayName,_icon,_position,_statement,_condition,_distance);
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private ["_actions","_params","_insertChildren","_parameters","_entry"];
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_params = [false,false,false,false];
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if (count _this > 7) then {
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_params = _this select 7;
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};
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_insertChildren = {};
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if (count _this > 8) then {
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_insertChildren = _this select 8;
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};
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_parameters = [];
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if (count _this > 9) then {
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_parameters = _this select 9;
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};
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_entry = [
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[
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_displayName,
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_icon,
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_position,
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_statement,
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_condition,
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_distance,
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_params,
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+ _fullPath,
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_insertChildren,
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_parameters
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],
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[]
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];
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_entry
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