ACE3/addons/minedetector
Neviothr 75f7ed7532
Utilize isNotEqualTo (#7929)
* Utilize isNotEqualTo

* undo changes to some files

* redo some changes, fix based on @Vdauphin 's comment

* fix validator issues

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
..
data
functions Utilize isNotEqualTo (#7929) 2021-02-27 11:05:05 -06:00
sounds Mine Detector - Updated mine detector audio from -20db to -2db (#7460) 2020-02-22 22:09:10 +01:00
ui
$PBOPREFIX$
ACE_detector.hpp
ace_wallon_vmh3.p3d
ace_wallon_vmm3.p3d
CfgAmmo.hpp
CfgEventHandlers.hpp Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
CfgSounds.hpp
CfgVehicles.hpp Use correct TransportX type for ace items (#5168) 2017-05-18 17:23:01 -05:00
CfgWeapons.hpp
config.cpp
README.md
script_component.hpp
stringtable.xml Turkish Language Update (#7446) 2020-01-16 21:14:23 -06:00
XEH_postInit.sqf Various - Use configOf command for faster lookup (#8100) 2021-02-18 12:58:08 -06:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp
XEH_preStart.sqf Minedetector - Cache detectableClasses (#6805) 2019-02-17 12:31:34 -06:00

ace_minedetector

Add mine detectors

Maintainers

The people responsible for merging changes to this component or answering potential questions.