ACE3/addons/viewdistance
2020-08-04 10:02:01 -05:00
..
functions Headers - Fix function names in examples (#7663) 2020-04-25 08:41:45 +02:00
$PBOPREFIX$
ACE_Settings.hpp Add slider settings (#5920) 2017-12-16 11:51:15 -06:00
CfgEventHandlers.hpp View Distance - Update view distance on video options changes (#7824) 2020-08-04 10:02:01 -05:00
CfgVehicles.hpp Convert ACE_settings to CBA_settings (#4895) 2017-11-11 20:21:55 +01:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Turkish Language Update (#7446) 2020-01-16 21:14:23 -06:00
XEH_clientInit.sqf Fixed viewdistance error while controlling UAV (#5308) 2017-09-10 14:42:19 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp
XEH_preStart.sqf

ace_viewdistance

Adds various View Distance settings, including Field of View based Object View Distance, and allows limiting maximum view distance that can be set by players.

Maintainers

The people responsible for merging changes to this component or answering potential questions.