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67 lines
1.6 KiB
C++
67 lines
1.6 KiB
C++
#pragma once
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#include <string>
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#include <vector>
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#include <memory>
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namespace ace {
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namespace medical {
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namespace injuries {
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class DamageType;
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class InjuryType;
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class OpenWound;
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}
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class handleDamage
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{
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public:
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~handleDamage();
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/**
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*
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*/
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std::vector<ace::medical::injuries::OpenWound> HandleDamageWounds(const std::string& selectionName, double amountOfDamage, const std::string& typeOfDamage);
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/**
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*
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*/
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void AddDamageType(const std::vector<std::string>& sqfDamageTypeDefinition);
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/**
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*
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*/
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void AddInjuryType(const std::vector<std::string>& sqfInjuryDefinition);
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/**
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*
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*/
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//static std::string SetInjuryTypeData(const std::string& data);
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/**
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*
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*/
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int SelectionToNumber(const std::string& selectionName);
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/**
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*
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*/
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//static std::vector<std::shared_ptr<ace::medical::injuries::InjuryType>> GetInjuryInfoFor(const std::string& damageType);
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/**
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*
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*/
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void FinalizeDefinitions();
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private:
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handleDamage();
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std::vector<std::shared_ptr<ace::medical::injuries::DamageType>> damageTypes;
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std::vector<std::shared_ptr<ace::medical::injuries::InjuryType>> injuryTypes;
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std::vector<std::string> selections;
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std::vector<std::string> hitPoints;
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};
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}
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}
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