mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
99 lines
3.2 KiB
Plaintext
99 lines
3.2 KiB
Plaintext
/*
|
|
* Author: Glowbal
|
|
* Spawns litter for the treatment action on the ground around the target
|
|
*
|
|
* Arguments:
|
|
* 0: The Caller <OBJECT>
|
|
* 1: The target <OBJECT>
|
|
* 2: The treatment Selection Name <STRING>
|
|
* 3: The treatment classname <STRING>
|
|
* 4: ?
|
|
* 5: Users of Items <?>
|
|
* 6: Blood Loss on selection (previously called _previousDamage) <NUMBER>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Public: No
|
|
*/
|
|
#include "script_component.hpp"
|
|
|
|
#define MIN_ENTRIES_LITTER_CONFIG 3
|
|
|
|
params ["_caller", "_target", "_selectionName", "_className", "", "_usersOfItems", "_bloodLossOnSelection"];
|
|
TRACE_6("params",_caller,_target,_selectionName,_className,_usersOfItems,_bloodLossOnSelection);
|
|
|
|
// Ensures comptibilty with other possible medical treatment configs
|
|
private _previousDamage = _bloodLossOnSelection;
|
|
|
|
// Exit if litter is disabled by setting
|
|
if !(EGVAR(medical,allowLitterCreation)) exitWith {};
|
|
|
|
// Don't create litter if medic or patient are inside a vehicle
|
|
if (vehicle _caller != _caller || {vehicle _target != _target}) exitWith {};
|
|
|
|
private _config = configFile >> QGVAR(Actions) >> _className;
|
|
if !(isClass _config) exitWith {TRACE_1("No action config",_className);};
|
|
|
|
if !(isArray (_config >> "litter")) exitWith {TRACE_1("No litter config",_className);};
|
|
private _litter = getArray (_config >> "litter");
|
|
|
|
private _createLitter = {
|
|
params ["_unit", "_litterClass"];
|
|
|
|
private _position = getPosASL _unit;
|
|
|
|
// @TODO: handle carriers over water
|
|
// For now, don't spawn litter if we are over water to avoid floating litter
|
|
if (surfaceIsWater _position) exitWith {false};
|
|
|
|
_position = _position vectorAdd [
|
|
random 2 - 1,
|
|
random 2 - 1,
|
|
0
|
|
];
|
|
|
|
private _direction = random 360;
|
|
|
|
// Create the litter, and timeout the event based on the cleanup delay
|
|
// The cleanup delay for events in MP is handled by the server side
|
|
TRACE_3("Creating Litter on server",_litterClass,_position,_direction);
|
|
[QGVAR(createLitterServer), [_litterClass, _position, _direction]] call CBA_fnc_serverEvent;
|
|
|
|
true
|
|
};
|
|
|
|
{
|
|
if (count _x < MIN_ENTRIES_LITTER_CONFIG) then {
|
|
WARNING_2("Wrong litter array: %1",_x);
|
|
} else {
|
|
_x params [
|
|
["_selection", "", [""]],
|
|
["_litterCondition", "", [""]],
|
|
["_litterOptions", [], [[]]]
|
|
];
|
|
|
|
if (toLower _selection in [toLower _selectionName, "all"]) then {
|
|
if (_litterCondition isEqualTo "") then {
|
|
_litterCondition = {true};
|
|
} else {
|
|
_litterCondition = compile _litterCondition;
|
|
};
|
|
|
|
// existing configs seem to use carried over magic variables. we pass them as arguments (_this) anyway
|
|
if !([_caller, _target, _selectionName, _className, _usersOfItems, _bloodLossOnSelection] call _litterCondition) exitWith {};
|
|
|
|
// Loop through through the litter options and place the litter
|
|
{
|
|
if (_x isEqualType "") then {
|
|
[_target, _x] call _createLitter;
|
|
};
|
|
|
|
if (_x isEqualType [] && {count _x > 0}) then {
|
|
[_target, selectRandom _x] call _createLitter;
|
|
};
|
|
} foreach _litterOptions;
|
|
};
|
|
};
|
|
} foreach _litter;
|