ACE3/addons/map
2020-04-30 11:40:18 -05:00
..
functions Map - Only add BFT PFEH if enabled and fix missing markers (#7674) 2020-04-30 11:40:18 -05:00
UI
$PBOPREFIX$
ACE_Settings.hpp
Cfg3DEN.hpp
CfgAmmo.hpp
CfgEventHandlers.hpp
CfgLights.hpp
CfgMarkers.hpp
CfgSounds.hpp
CfgVehicles.hpp
CfgWeapons.hpp
config.cpp
Effects.hpp
initSettings.sqf Map - Only add BFT PFEH if enabled and fix missing markers (#7674) 2020-04-30 11:40:18 -05:00
MapControls.hpp
MapTweaks.hpp
README.md
script_component.hpp
stringtable.xml Updated japanese translation (#7668) 2020-04-27 11:24:34 -05:00
XEH_postInitClient.sqf Map - Detect switchable flashlight attachments for map (#7578) 2020-04-07 17:48:32 +02:00
XEH_postInitServer.sqf
XEH_preInit.sqf
XEH_PREP.hpp Map - Detect switchable flashlight attachments for map (#7578) 2020-04-07 17:48:32 +02:00
XEH_preStart.sqf

ace_map

Various tweaks to the in-game map, including:

  • Better map styling (countours, legend, hiding bushes and trees, etc).
  • Max zoom level (optional)
  • Map shaking while walking (optional)
  • Map illumination (optional)
  • Blue Force Tracker (optional)

Maintainers

The people responsible for merging changes to this component or answering potential questions.