ACE3/addons/safemode/functions
Broström.A | Evul b514541bec Safemode - add public setWeaponSafety function (#7092)
* Create fn_safeWeapon.sqf

* Update XEH_PREP.hpp

* Adjustments to script to meet demands 

not tested

* adjustment according to review

* minor adjustments

* Update fn_safeWeapon.sqf

* Rename and adjustments

* Adjustments

* Fixed typo

Co-Authored-By: commy2 <commy-2@gmx.de>

* Update addons/safemode/functions/fn_setWeaponSafety.sqf

Co-Authored-By: commy2 <commy-2@gmx.de>

* Update addons/safemode/functions/fn_setWeaponSafety.sqf

Co-Authored-By: commy2 <commy-2@gmx.de>

* Fixed missing param in exsample

* Test fixes

* Update addons/safemode/functions/fnc_setWeaponSafety.sqf

Co-Authored-By: Filip Maciejewski <veteran29@users.noreply.github.com>
2019-10-07 20:19:04 -05:00
..
fnc_lockSafety.sqf Removed a redundant conflict-check in fnc_lockSafety (#7189) 2019-10-07 20:07:14 -05:00
fnc_playChangeFiremodeSound.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_setSafeModeVisual.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_setWeaponSafety.sqf Safemode - add public setWeaponSafety function (#7092) 2019-10-07 20:19:04 -05:00
fnc_unlockSafety.sqf Safe Mode - Fix disabled laser on safety switch (#6639) 2019-03-12 11:26:20 -05:00
script_component.hpp safemode: port 2015-01-17 17:32:34 -03:00