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29 lines
1.1 KiB
Plaintext
29 lines
1.1 KiB
Plaintext
// by commy2
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// Edited by Hawkeye104 for compatibility with Repair Module
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private ["_vehicle", "_part", "_isEngineer", "_time", "_name", "_string", "_spareWheel"];
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_vehicle = _this select 0;
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_part = _this select 1;
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_isEngineer = [player] call AGM_Core_fnc_isEngineer;
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//New time calculation from repair module
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_time = AGM_Repair_TimeWheelRepair;
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_time = _time + AGM_Repair_TimeWheelRepair * (_vehicle getHitPointDamage _part);
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if !(_isEngineer) then {_time = _time + 0.5 * AGM_Repair_TimeWheelRepair};
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[player, "AinvPknlMstpSnonWnonDr_medic5", 0] call AGM_Core_fnc_doAnimation;
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_name = [_part] call AGM_Repair_fnc_getHitPointName;
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_string = format [localize "STR_AGM_Repair_Repairing", _name];
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_spareWheel = [player] call AGM_Repair_fnc_getNearestWheel;
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if (isNull _spareWheel) exitWith {};
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[player, _spareWheel] call AGM_Core_fnc_claim;
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[_time, [_vehicle, _part, _spareWheel], "AGM_Repair_fnc_repairWheelCallback", _string, "AGM_Repair_fnc_repairWheelAbort"] call AGM_Core_fnc_progressBar;
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[_vehicle] call AGM_Core_fnc_closeDialogIfTargetMoves;
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[_spareWheel] call AGM_Core_fnc_closeDialogIfTargetMoves;
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