ACE3/addons/scopes/functions
ulteq a687c49d2a Adds settings module for ace_scopes
* Interconnects the rangecard and scopes modules
* Hides the zeroing text when the vanilla zeroing is overwritten
* Makes the scopes module fully compatible with any 3rd party weapon pack without the need for addition compat pbos (though their use is still recommended)
2016-11-15 23:11:22 +01:00
..
fnc_adjustScope.sqf Adds settings module for ace_scopes 2016-11-15 23:11:22 +01:00
fnc_adjustZero.sqf Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
fnc_applyScopeAdjustment.sqf Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
fnc_calculateZeroAngle.sqf Feature - Vanilla zeroing fix 2016-11-15 23:11:22 +01:00
fnc_calculateZeroAngleCorrection.sqf Adds settings module for ace_scopes 2016-11-15 23:11:22 +01:00
fnc_canAdjustZero.sqf Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
fnc_firedEH.sqf Adds settings module for ace_scopes 2016-11-15 23:11:22 +01:00
fnc_getCurrentZeroRange.sqf Adds settings module for ace_scopes 2016-11-15 23:11:22 +01:00
fnc_getOptics.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_initModuleSettings.sqf Adds settings module for ace_scopes 2016-11-15 23:11:22 +01:00
fnc_inventoryCheck.sqf Adds settings module for ace_scopes 2016-11-15 23:11:22 +01:00
fnc_showZeroing.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
script_component.hpp cbafyied scopes 2015-01-16 13:15:14 +01:00