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* added exit condition This would enable mission maker to temporarily disable the execution of setWind every second. Currently, a temporary pause isnt possible. * Update weather-framework.md * Apply suggestions from code review Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> * actually disable wind simulation --------- Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
28 lines
849 B
Markdown
28 lines
849 B
Markdown
---
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layout: wiki
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title: Weather Framework
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description: Explains how to work with ACE3 weather system.
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group: framework
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order: 5
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parent: wiki
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mod: ace
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version:
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major: 3
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minor: 0
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patch: 0
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---
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## 1. Overview
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ACE3 Weather extends the existing weather by temperature, humidity and air pressure according to the geographic location, season and time of day.
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The additional wind simulation, which is also influenced by the season and the geographical location, can be deactivated if necessary.
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Cloud cover, rain and fog can still be set via the mission settings.
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## 2. Wind Simulation
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## 2.1 Temporarily Pause Wind Simulation
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When Wind Simulation is enabled at mission start, it can be temporarily disabled by setting `ace_weather_disableWindSimulation = true`. To reenable wind simulation, the variable must either be set to `false` or `nil`. |