..
Data
Revert LoD Changes
2015-07-15 21:13:05 +02:00
functions
Explosives - Add Event for tripflare triggering ( #6663 )
2018-11-09 12:27:43 -06:00
scripts
Use directCall on tripflare effect
2016-09-08 21:22:32 +02:00
UI
Add new explosive timer UI
2018-06-22 15:41:43 -04:00
$PBOPREFIX$
ACE_Arsenal_Stats.hpp
Add new explosive timer UI
2018-06-22 15:41:43 -04:00
ACE_Settings.hpp
Settings - Added more categories ( #5771 )
2017-11-15 20:10:20 +01:00
ACE_Triggers.hpp
Add new explosive timer UI
2018-06-22 15:41:43 -04:00
CfgAmmo.hpp
Explosives - Increase defuse range for underwater mines ( #6429 )
2018-07-13 12:36:21 -05:00
CfgCloudlets.hpp
Add Tripflare ( #4152 )
2016-08-13 11:29:01 +02:00
CfgEventHandlers.hpp
Fix slow motion falling of SLAM mines ( #2770 ) ( #6619 )
2018-10-06 12:07:08 +02:00
CfgMagazines.hpp
Add ace_explosive support for orange dlc mines ( #5486 )
2017-09-10 09:44:57 -05:00
CfgModule.hpp
Convert ACE_settings to CBA_settings ( #4895 )
2017-11-11 20:21:55 +01:00
CfgVehicles.hpp
Explosives - Optimize creating explosive place actions ( #6413 )
2018-09-21 22:54:24 -05:00
CfgWeapons.hpp
Fix some item type magic numbers ( #6487 )
2018-09-12 22:29:56 -05:00
config.cpp
Add new explosive timer UI
2018-06-22 15:41:43 -04:00
ExplosivesUI.hpp
Add new explosive timer UI
2018-06-22 15:41:43 -04:00
GUI_VirtualAmmo.hpp
Use GVAR where applicable
2016-07-20 07:15:18 +03:00
README.md
Create README.md
2015-01-26 13:42:07 +01:00
script_component.hpp
Add new explosive timer UI
2018-06-22 15:41:43 -04:00
stringtable.xml
Italian Translation Update ( #6621 )
2018-10-08 20:49:37 -05:00
TimerDialog.hpp
Add new explosive timer UI
2018-06-22 15:41:43 -04:00
XEH_missionDisplayLoad.sqf
Fix Cancel Action by moving it to MouseButtonDown display EH
2016-03-03 17:35:43 +01:00
XEH_postInit.sqf
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
2018-09-17 14:19:29 -05:00
XEH_preInit.sqf
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
2018-09-17 14:19:29 -05:00
XEH_PREP.hpp
Add new explosive timer UI
2018-06-22 15:41:43 -04:00
XEH_preStart.sqf
precompile on game start
2016-02-22 15:20:36 +01:00