ACE3/addons/vehicles
2016-06-20 21:07:10 +02:00
..
functions replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
$PBOPREFIX$
CfgAmmo.hpp
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp
CfgWeapons.hpp clean up vehicles config 2015-12-06 11:18:07 +01:00
config.cpp fix some rogue mission dependencies, fix #3954 2016-06-20 21:07:10 +02:00
README.md
script_component.hpp Added beautified component names 2016-06-20 11:44:36 +02:00
stringtable.xml Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
XEH_postInit.sqf posible fix for overlapping Speedlimiters 2015-11-27 15:48:03 +01:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_vehicles

Various tweaks to vehicle and vehicle weapon configs.

Maintainers

The people responsible for merging changes to this component or answering potential questions.