.. |
directx
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Stability fixes.
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2015-05-11 16:40:15 -07:00 |
glm
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
p3d
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scale, rotation and translation work; still not working. Back compat for v60 p3d's fully implemented.
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2015-05-12 09:11:44 -07:00 |
pbo
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Dynamic loading humbuggery.
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2015-05-10 22:05:25 -07:00 |
simulation
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scale, rotation and translation work; still not working. Back compat for v60 p3d's fully implemented.
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2015-05-12 09:11:44 -07:00 |
ace_common.cpp
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Cmake framework for cross-platform extensions and building.
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2015-04-03 13:46:53 -07:00 |
ace_common.h
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Added versioning to build process and automated version/git integration.
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2015-04-21 16:49:30 -07:00 |
ace_version_win32.rc.in
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Added versioning to build process and automated version/git integration.
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2015-04-21 16:49:30 -07:00 |
ace_version.hpp.in
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Added versioning to build process and automated version/git integration.
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2015-04-21 16:49:30 -07:00 |
arguments.hpp
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Animations nearly aligning correctly.
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2015-05-11 22:33:39 -07:00 |
CMakeLists.txt
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
dispatch.hpp
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Dynamic loading humbuggery.
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2015-05-10 22:05:25 -07:00 |
easyloggingc++.hpp
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Added: Regex filtering for pbo index.
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2015-05-10 17:45:38 -07:00 |
logging.hpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
lzoconf.h
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
lzodefs.h
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
membuf.hpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
minilzo.c
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
minilzo.h
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
shared.cpp
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Animations nearly aligning correctly.
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2015-05-11 22:33:39 -07:00 |
shared.hpp
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Animations nearly aligning correctly.
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2015-05-11 22:33:39 -07:00 |
simplepipe_win32.cpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
simplepipe_win32.hpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
singleton.hpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
targetver.h
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More bullet + windows + cmake fun.
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2015-05-12 11:26:07 -07:00 |
transform_matrix.hpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
vector.cpp
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
vector.hpp
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Continuing finalization. rotation_offset was reversed for zero_distance, thats fixed but still off. Rendering test hard-coded for container LOD temporarily.
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2015-05-11 13:05:21 -07:00 |