ACE3/docs/wiki/framework/fire-framework.md
johnb432 f45dff8a09
Fire - Mini-Rewrite (#9757)
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-22 15:07:36 -03:00

1.4 KiB

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wiki Fire Framework Explains how to ignite thing using CBA events. framework 5 wiki ace
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3 14 0

1. Events

Use CBA_fnc_serverEvent to use the following features. Events are defined only on the server in the system.

1.1 Adding a new fire source

ace_fire_addFireSource

Arguments Type Optional (default value)
0 Source of flame Object/Position ASL Required
1 Radius of fire Number Required
2 Intensity of fire (1, 10] Number Required
3 Fire source ID Array/Boolean/Code/Config/Group/Namespace/NaN/Number/Object/Side/String Required
4 Condition to stop fire Code Optional (default: {true})
5 Arguments to pass to condition Any Optional (default: [])

1.2 Removing fire source

ace_fire_removeFireSource

Arguments Type Optional (default value)
0 Fire source ID Array/Boolean/Code/Config/Group/Namespace/NaN/Number/Object/Side/String Required

2. Variables

Screams can be disabled for an individual unit by setting the ace_fire_enableScreams variable on the unit, which can be synced across machines.

_unit setVariable ["ace_fire_enableScreams", false, _isGlobal];